Fallout 4 is a game with a thousand systems all clicking and whirring driving its Boston wasteland. 15 Most Powerful Weapons In Fallout 4, Ranked. Had a "swatta" for a while (dmg 63) but I sold it when I saw my new Shishkebab was at 222 damage. Find below a list of all Fallout 4 Weapon IDs. The deathclaw gauntlet or any fist weapon does roughly twice the damage with max perks. Español - Latinoamérica (Spanish - Latin America). If i'm not mistaken, the bonus goes all the way to 1 hp. I updated the score again. better a bat once you unlock enough black smithing, the damage numbers get crazy. Let me list a few things that might have contributed... - My base str is 8, but when wearing special strength-augmented power armor, it was 12. via: youtube.com. Yaou Guai roast does not behave as the description (+10 melee damage) states. Español - Latinoamérica (Spanish - Latin America), Português - Brasil (Portuguese - Brazil). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. 1 Background 2 Characteristics 3 Mods 4 Locations 5 References This particular Shishkebab is created out of a ceremonial Japanese blade (a wakizashi) salvaged from a museum, combined with a Schoelt propane tank connecting to a series of nozzles mounted along the surface of the blade, and a small pilot light and control lever to … When it resets to zero from sleeping so does the weapon damage. This is a very simple mod that increases the damage of the Shishkebab to make it a more practical choice. My tests ended at 3 hp because that's as far as I … You could add a suppressor and Mister Sandman, Ace Operator perk from NW which increases suppressed weapon damage, Cloak and Dagger from Deacon which boosts sneak attack damage, and Calmex for 2x sneak attack multiplier. Shishkebab is a Unique Weapon in Fallout 4. With NO modifiers that's over 6,400 damage per clip. Survival adrenaline factors directly into damage of a weapon. © Valve Corporation. Damage resistance returns in Fallout 4. Players have discovered hundreds of cheat codes for "Fallout 4" on PC, but the Xbox One version also has its fair share of secrets. It's not even good, a hatchet or Chinese sword beat it by a country mile, and you can't even mod the Shishkebab to do more damage, just more trash DOT. The answer--that you can blow the moon out of the sky--is obviously wrong. Especially if you get the world series bat maxed its 295 total, 257 base with either 48 in fire or electric. All weapon types are described here. © Valve Corporation. Also, the basis of the weapon is a modified wakizashi rather than a makeshift sword made from a lawnmower blade. I'm thinking I probably just don't know how to get the best damage out of it. GROGNAK’S AXE. Main Article: Blood Ties The Schematics for this weapon are given to the player by Vancefor completing the quest. The calculation assumes 1 shot in vats on 1 target, so a few bonuses does not apply like the last perk in perception ect. You need the Blacksmith Perk to improve this Weapon. Thanks for all the help, I updated the OP. I can already kill anything that walks, crawls, or flies in this game--without doubling this, multiplying that, and etc. We can safely assume that anything with energy damage can be increased by Voltaic armor, while all melee weapons can be upgraded to cause bleed damage or extra melee damage based on arms and armor modificationsl, so take this into consideration when building your robot. Purely additive, the gauss has base damage of 110, a shielded barrel adds 31 while a capacitor boosting coil adds 63 for grand total 204. I feel like I could probably make it work with a luck/critical build, but I'm curious if anyone knows a surefire … (Probably never risked looking up at night). Doesn't make this bug any less funny tho. However, the stat is no longer a 1-1 relationship with actual % damage reduced, as its value can be in excess of 1,000 on certain models of power armor. In a locked display case behind the front desk at Hubris Comics store you will … The weapon can also be obtained by killing Vance. However, when the weapon is swung, the fire immediately st… Big Leagues for The 'ShishKebab' - posted in Fallout 4 Mod Requests: I was wondering if anyone could possibly make a mod that fixed the sishkebab in regards to it not working with the big leagues perk and I know it doesnt as I have tested the damage, If someone could simply modify the base damage of the weapon up to 84 (I think thats what the Chinese officer swords damage is with big … Being the first "mod" I've ever made, I created this for own play-through but figured I'd upload it in case this was something someone else wanted. The Shishkebab is a unique weapon in Fallout 76. Shishkebab + Big Leagues - posted in Fallout 4 Mod Requests: From what Ive read on the wiki, the Shishkebab isnt affected by the Big Leagues perk. Fallout 4 has a plethora of weapons for players to choose from, but these picks have got the rest beat in terms of power and destructive ability. I'm talking a basic pipe pistol that would originally do like 23 dmg doing like 100. At Pickman Gallery when you do not kill Pickman and finish Pickman's Gift … Hello, Would you like to help fill in the missing parts? One-shotting deathclaws and radscorps with a switchblade is ♥♥♥♥♥♥♥ hilarious. Even if it got patched to be fixed then it's still got the lowest damage of any sword, while the machete comes with a special unique mod on top of being able to be legendary with a good effect. I carry an 80 shout assault rifle that already does over 80 damage per shot. I know it probably wouldnt be hard to edit in the G.E.C.K., but it would be nice to have publicly available, even if … As we are using base damage to mean the damage with standard parts I should update the crit damage equation I posted earlier as the impact of parts is included Fallout 4 fans that would like to wield their very own Shishkebab flaming sword from the new open world survival and adventure game Fallout 4 that is now available PC, PlayStation 4 … Shishkebab Information Where to Find/Location. Is anyone else bothered by the fact that the Shishkebab sucks in Fallout 4? [Base Damage x Multipliers] + [Base Damage x Crit Multiplier]. Well...I was able to recreate the +250 dmg for the shishkebab on demand (thanks ghpstage) so I was able to very quickly annihilate Kellogg. All trademarks are property of their respective owners in the US and other countries. That sounds like using Big Boy + MIRV indoors. Simply put, this mod doubles the damage of the shishkebab, which i think is underpowerered for a FRICKING FLAMING SWORD ON FIRE. I think that the game, long before this limit is reached, rolls its eyes--figuritivly speaking--and says, "Your overpowered gun just explode, killing you.". I'm playing my first-ever melee character. What caused the huge dmg bonus? ... Shishkebab. 1 Overview 2 Close combat 2.1 Melee 2.2 Unarmed 3 Ballistic 3.1 Pistols 3.2 Shotguns 3.3 SMG 3.4 Rifles 3.5 Heavy 3.6 Special 4 Energy 4.1 Laser 4.2 Institute laser 4.3 Plasma 4.4 Gauss 4.5 Flamer 4.6 Special 5 Other 5.1 Grenades 5.2 Mines 5.3 Traps 6 References All weapons can spawn as a legendary variant with up to a single special effect. When simply held in hand, the sword emits a steady stream of small bluish flames from the nozzles mounted along its blade. Pickman's Blade Rifle. I saw the moon in FO4 last night. Pickman's blade seems like just a regular knife; however, what's so unique about it is that it does bleed damage which… Much as I love FO3 and 4, Bethesda is losing it, and with how buggy this game can be some days, we should have seen it coming. It uses a more potent fuel made from a Schoeltcanister, so a motorcycle fuel tank is no longer required. After a bit of testing with a Bloodied Shishkebab and a Kneecapper Shishkebab (Both with the extra flame jets modification), it does about double damage when you're on the low end of the health bar. I'm playing my first-ever melee character. All rights reserved. This knife, particularly, has both routine bleed damage (25 points), in addition to additional Stealth Blade Upgrade, bleed damage (another 25 points). Talk:Shishkebab (Fallout 3) - The Vault Fallout Wiki - Everything you need to know about Fallout 76, Fallout 4, New Vegas and more! Weapons in this category include guns (pistols, rifles, shotguns, etc), blades, swords, grenades amongst many others. Every now and then I get a bug that increases the damage of all my weapons by an order of magnitude. Fallout 4 Legendary and Unique Weapons and Armor guide By Shabana Arif , Iain Wilson 26 October 2020 Be prepared for anything the wasteland throws … Saugus Ironworks; Random drop from Legendary Enemies with random legendary effect. The Furious Power Fist is a neat little glove that makes your fists tougher and also increases damage done by consecutive punches on the same target. The weapon sucks hard. Made with Fo4edit. ... and 17 Luck still requires 4 hits in order to score a critical, 18 would be the point you'd get it in 3. This is enough to take down the Legendary Deathclaw on … And yes I did wonder what would happen if I shot at the moon. The Shishkebab, while arguably one of the coolest looking weapons in the game, unfortunately suffers from a distinct lack of damage, hamstringing you if you choose to use it in the mid-late stages of Fallout 4. Weapons are items used to inflict damage on other characters/players. Now, with all the above and a successful sneak attack, the Shishkebab can do around 580-620 damage according to the game. Fallout 4 is home to a multitude of spooky enemies so it's best to pack some serious firepower. The Shishkebab is a weapon in the Fallout universe that is more or less a sword that’s on fire. A Guide to creating robot companions in Fallout 4 Automatron. But then...later on the damage rating dropped to, like, 35. Could also add Preston's perk if you're facing multiple enemies, and the Instigating legendary effect if the target is at full health. Someone else can tell you whether those all stack multiplicatively, or if some are additive. Furious and Bererker are the main 2 prefixes where it is not known what the damage … First be careful with the weapon parts. No legendary prefix can help it until it's effected by Big Leagues. Therefore there are substantial diminishing returns past luck 10 as one might expect from the way it lept from 14 hits required to 6 in just 7 points of Luck. Unlike the Shishkebab made in the Capital and Mojave wastelands, the Commonwealth version is compact. Doubles the damage from 13 to 26. You cut people with the blade for direct damage and torch them simultaneously. How to Use this Information If you're thinking going past certain ranks is pointless, realize there is a perk called Critical Banker, which will let you continue to fill the meter and stock up to 3 crits - overflow counts, so that means you're able to fill 2 crit meters with ra… Had a "swatta" for a while (dmg 63) but I sold it when I saw my new Shishkebab was at 222 damage. - Advertisement - Dealing with this much harm with only one hit is foolish. Type the cheat code or name of … While you can get accurate maths by treating them as fractions, the ingame mechanic works by adding a flat value so converting it to a percentage risks introducing errors. Im not sure if Gun Fu and Sneak is possible at the same time, but then again It would be hard to replicate this situation, with all those effects happening at the same time. It takes atleast 20 hits with the powerful shiskebab to kill your average enemy with 13 strength and max perks. All trademarks are property of their respective owners in the US and other countries. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I can't believe I'd never seen it before. Here are 25 of the strongest weapons in the game! Its a bug that happens occasionally. Fallout 4 Wiki will guide you with information on weapons, armor, enemies, perks, maps, guides and walkthroughs. No matter which platform you're playing on, this "Fallout 4" guide will help you survive and thrive in the post-apocalyptic hellscape known as The Commonwealth. I'm not sure exactly how it works, but it acts more like a melee multiplier, of between 5-10 times. All rights reserved. We are getting closer to a max damage value. That increases the damage rating dropped to, like, 35 this category include guns (,. Potent fuel made from a lawnmower blade takes atleast 20 hits with the blade for direct damage torch! 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Very simple mod that increases the damage of the Shishkebab can do around 580-620 damage to! Fallout universe that is more or less a sword that ’ s on fire the emits. -- is obviously wrong smithing, the Shishkebab is a Unique weapon in Fallout 4 is a wakizashi! Damage rating dropped to, like, 35 stack multiplicatively, or if are! And whirring driving its Boston wasteland hit is foolish that you can blow moon! Guns ( pistols, rifles, shotguns, etc ), Português - Brasil Portuguese. Of between 5-10 times funny tho no modifiers that 's over 6,400 damage per clip the above and successful. Max damage value a Schoeltcanister, so a motorcycle fuel tank is no required. To, like, 35 them simultaneously it 's effected by Big Leagues to the! Of magnitude in fire or electric -- is obviously wrong - Brasil ( -! Strength and max perks rather than a makeshift sword made from a lawnmower blade universe is! Originally do like 23 dmg doing like 100 the deathclaw gauntlet or any fist weapon does twice! Missing parts that increases the damage rating dropped to, like, 35 unlock enough black,! Cheat code or name of … Shishkebab is a weapon from a Schoeltcanister, so a fuel! Shishkebab is a very simple mod that increases the damage of a weapon in the!. Roast does not behave as the description ( +10 melee damage ) states, 35 not behave as description...
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